Cart: World Of Warcraft Cab: PC / Mac Coin: Blizzard Entertainment
“A stunning achievement that will make you feel privileged to be a game player”…”features an overall level of quality that’s typically reserved for the best offline games”…”the greatest fantasy MMO in existence, the absolute state of the art in orc-bashing”…”a work of supreme confidence and quality”…”assured, epic storytelling in the constellation of brilliant quests – it is a grand adventure; perhaps the grandest adventure in all gaming”…”has blessed all MMORPG fans with the genre’s finest, most polished title to date”…”you will find what you’re looking for in this brave, new world.”
I’m going to have to break somewhat from Lost In Translation tradition for this one and admit that I’ve never even played an MMORPG: such is my complete and utter bemusement with the genre.
In fact, I don’t even consider it to be a part of gaming as we know it.
The prospect of hunching myself over a PC for days on end, doing apparently little more than repeatedly clicking the mouse whilst looking more than a little like I’ve just been lobotomised is hardly an appealing one. Worse still, the thought of such an ‘experience’ having even a remote chance of sucking my life in for months on end without any other game getting so much as a look-in is rather disturbing to say the least.
Variety, as they say, is the spice of life.
You see, if there’s one thing I know about serious WoW players, it’s that they don’t play anything else. Ever. Worse still, many of them literally don’t do anything else with their lives. An old school-friend of mine who is a self-confessed, recovering WoW-aholic admitted to me recently that he logged over two years of game time in a little under a five year period.
This insane addiction not only cost him the frankly ridiculous monthly fee, it cost him a fiancé, a job and, in turn, a house.
Now correct me if I’m wrong, but that sounds a bit like crack to me.
Kids: just say “no”.
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